Meta revealed the Quest Pro tonight at its Connect event. The glasses have a completely new design, without the characteristic headband in the middle. The glasses now have a wide band with large neck supports at the front and back, which makes it easier to put the glasses on and off.
According to Meta, they are also emphatically mixed reality glasses: Users can then use virtual reality apps, but also see the real world via the cameras on the front of the glasses.
Users see the (virtual) world with Quest Pro via two LCD screens with a resolution of 1800×1920 pixels per second. eye. That’s the same resolution as the much cheaper Meta Quest 2, but Meta promises the Pro glasses show 75 percent more contrast. Also, users would actually see more of the pixels; with the Quest 2, not all of these pixels would be visible.
See cameras where the eyes see
The biggest innovation compared to previous VR glasses from Meta lies in the sensors. The Quest Pro has inward-facing cameras that film and process the user’s eyes and face.
The cameras know exactly what the user is looking at in the virtual world, and those things are then displayed more clearly. This allows the glasses to display more beautiful images without overloading the chips.
In addition, the cameras can read emotions through the eyes and translate them into the user’s virtual avatar. Laughs, winks and eyebrow movements are all automatically translated to that avatar. Furthermore, thanks to the cameras, the glasses can see if they fit exactly on the head and give instructions if they don’t.
The real environment is shown in color
New cameras and sensors have now also been installed outside. Previous Meta glasses could already scan the space around them without external sensors and show the world outside the glasses. However, those were black and white images, this Quest Pro displays images in full color.
For example, users can use augmented reality-like applications where they add virtual objects to the real world. Other companies, such as Microsoft and Snap, have special augmented reality glasses with transparent lenses onto which convincing holograms are projected.
Thinner but heavier
Part of the new design is also a slimmed-down number of lenses. As a result, the glasses are 40 percent less thick than the Meta Quest 2. The downside of this is that more light comes in all around, a problem that users can solve with a 50 euro ‘light blocker’ ring.
The battery in the Quest Pro is now on the back of the glasses, so it should all be balanced. With a weight of 722 grams, the glasses are considerably heavier than the Quest 2 at 503 grams. However, with the more similar Elite Strap headband, the Quest 2 weighs 676 grams.
New controllers, faster chip
Meta’s new VR glasses run on the new Qualcomm Snapdragon XR2 Plus chip. It has been specially developed for VR glasses and, according to Meta, is 50 percent more powerful than the XR2 in Quest 2. With 12GB, the Pro glasses also have twice as much RAM as its little brother. There is 256 GB of storage memory in the Quest Pro, there is no cheaper model with less storage space.
The controllers have also been updated. These too are now equipped with cameras that, like the glasses, monitor the position in the room and in relation to each other, the glasses and the objects. This makes the large light rings from previous controllers redundant, and the controllers are quite a bit smaller. The controllers no longer run on AA batteries, but have an internal rechargeable battery that can be charged on a charging station just like the glasses.
Play and meet in VR
Meta still focuses on various VR applications. In addition to games, the company also sees a big future in the metaverse, a kind of loose collective term for a virtual universe. There, people meet each other in virtual form in all sorts of applications, for example to meet, play, create something new or just chat.
The Quest Pro costs 1799.99 euros and can be ordered from today. The glasses will be delivered from 22 October. Meta Quest 2 will also remain available, starting at 449 euros.